Now maybe this was done on purpose to force the player to play "Engineer" and build a more effective weapon or maybe the developers were trying to steer away from how the previous two titles were treated as "one-gun-challenge" campaigns. Later in the campaign (and on "new game +" play-throughs), you can outfit the gun with enough +3 Damage, +3 ROF, and +3 Reload circuits that it borders on "overpowered." But this doesn't change the fact that the Plasma Cutter feels bad in the early chapters. The quick enemies plus the lack of "stagger"-effects also makes the Plasma Cutter feel worse in DS3. It is possible that this could be a larger variant of the SH-B1 Plasma Saw that Vandal used in Dead Space (mobile).The workbench system in Dead Space 3 really ruined how the Plasma Cutter feels as a starter-weapon because you are no longer able to push your first 5-7 Power Nodes to pump its damage in the early chapters of the game.In the final version of the game, there are no usable melee weaponry accessible to the player(s), though it could have been finalized into the default Hydraulic Engine attachment which serves a similar purpose. In the announcement trailer for Dead Space 3, Isaac is briefly shown wielding what appears to be the plasma saw. ![]() Shen was killed by Hanson, a crazed security sergeant using a Plasma Saw.The team then replaced their issued firearms with the Plasma Saws due to their greater efficiency. He came to their rescue, effortlessly slicing the Slashers apart with his saw. team made their first stand against a horde of Slashers. Samuel Irons found a crate of these saws and viewed the find as a "divine discovery", just down the hall from where the P.C.S.I.
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